Exalted, while awesome, isn't readily translatable into the DFRPG system...the Charms are too skill focused* for the Powers system to encompass them well. I'd almost be inclined to modify Spirit of the Century (with it's broader Stunts and flat power level) before I did the DFRPG.
*Or attribute focused in the case of Lunars (not that there's a difference in FATE).
Off the top of my head...
Exalted in Fate:
Modular powers [-2]
Excellence[-??]
Spend half your refresh on modular powers and Excellence. Each level of excellence is part of the modular power power pool. They can be changed to any mortal stunt as a supplemental action. Stunts can stack. You may have no current excellence stunts at any given time then the level of the ability the stunt is derived from.
You may also take normal stunts, they don't stack with each other, but do stack with Excellence stunts.
Your anima triggers if you spend more then 1 Fate point in an action.
Additionally:
Dragon blooded get Channeling
Lunars get shapeshifting, and can use their modular powers for animal traits, and can take speed, strength, toughness, recovery with modular power in human form. May take sponsored magic (Luna)
Sidereals get full thamatergy and sponsored magic (selected maiden)
Solars get sponsored magic (Unconquered sun)and can take speed, strength, toughness, recovery with modular power in human form.
Dragon blood minimum refresh 10, other exalted at 14+