To further clarify: Tsunami didn't describe his Attack Action as non lethal.
Didn't I ? I'm pretty sure I did... but let's not go there... Like you said, it doesn't really matter.
What I like to steer the thread towards now is, if a stun should be allowed to be the effect of an Attack Action. In some situations it might be more elegant to describe the stun as a maneuver or even a full block. What are your thoughts on this?
Lets say, for the purpose of this thread, "stun" means to take someone out without killing him/her.
That is not a maneuver, except maybe if you'd allow aspects like "unconscious" to be set by a maneuver. Which would basically be the same as a taken out result.
Which would basically make it a "consequential conflict" of some kind... but still, not really.
Personally, playing a Wizard... I'd like that... Stun someone with a X shift maneuver, no stress to bypass... taken out in one hit. but i think it would be overpowered.
Maneuver stuns are for things that hamper the target, but do not take it out. Like "blinded" or "deafened". But "unconcious"... nah, i don't think so.
A Block has to be maintained, if I remove someone from the conflict by rendering him/her unconscious... how would that need to be maintained to go on? I don't see it. Blocks are to prevent targets from doing something in a controlled fashion... I don't think it fits.
If the goal is to have the target be "taken out", attacks are the way to got here.
And why wouldn't a competent wizard know ways to take someone out without killing them?
Competent Fist-Fighters know ways to do that in their style of combat as well, so why wouldn't wizards ?
Take Rashid during TC for example. When he showed up at demonreach and took out Molly, Will and Georgia. To me that definitely was a Mental-Stun attack. (damn... i gotta steal that one... *g* )
Maybe the outcome was forced by the GM handing out compels, but still. A Stun attack.