Here are three of the six, the other three are still to come:
High Concept: Ostrich
Other:
Fast As Hell
Deadly Kick
Not As Stupid As People Think
Skills:
Great: Athletics,
Good: Alertness, Endurance, Fists,
Fair: Intimidate, Rapport, Stealth, Survival,
Average: Conviction, Discipline, Empathy, Presence,
Powers:
Claws [-1]
Inhumann Strength [-2]
Inhuman Speed [-2]
Echoes of the Beast [-1]
Total Refresh: -6
Stress:
Mental: OOO
Physical: OOOO
Social: OOO
Armor: 0.
Note: Scary kick and very dodgy, but can be taken out by lions and such fairly easily if needed.
High Concept: Nine-Banded Armadillo
Other:
Tough Little Bastard
Surprising Skills
Skills:
Great: Endurance,
Good: Athletics, Survival,
Fair: Alertness, Burglary, Fists, Might, Stealth,
Average: Conviction, Discipline, Empathy, Presence, Rapport,
Stunts:
Tough Shell (May use Endurance to defend against melee attacks smaller than about car sized.)
Powers:
Diminutive Size [-1]
Echoes of the Beast [-1]
Inhuman Toughness [-2]
Total Refresh: -5
Stress:
Mental: OOO
Physical: OO(OO)
Social: OOO
Armor: 1.
Note: Other Armadillos will vary wildly. They're really half a dozen different species and subspecies with varying capabilities.
High Concept: Seal
Other:
Social Creature
Awkward On Land
Skills:
Great: Athletics, Fists,
Good: Alertness, Endurance,
Fair: Rapport, Stealth, Survival,
Average: Conviction, Discipline, Empathy, Intimidation, Presence,
Powers:
Aquatic [-1]
Claws [-1]
Echoes of the Beast [-1]
Arctic (Seals take no penalties of any sort from cold, and ignore barrier values based on snow and ice.) [-1]
Total Refresh: -4
Stress:
Mental: OOO
Physical: OOOO
Social: OOO
Armor: 0.