Sorry for the delay, but here are some of the requested critters. I'm not going above Orca on whales, anything bigger should be a plot device. Donkeys and other beasts of burden may be forthcoming. Other requests are welcome.
High Concept: Riding Horse
Other:
Faithful Steed
Skills:
Great: Athletics,
Good: Endurance, Fists,
Fair: Alertness, Empathy, Might, Rapport,
Average: Conviction, Discipline, Presence, Survival,
Stunts:
Fleet of Foot (Athletics)
No Pain, No Gain (Athletics)
Powers:
Claws [-1] (Hooves)
Echoes of the Beast [-1]
Inhuman Strength [-2]
Herd Instincts [-1]
Total Refresh: -7
Stress:
Mental: OOO
Physical: OOOO (+1 Mild Consequence)
Social: OOO
Armor: 0.
Note: I considered Inhuman Speed, but it felt wrong. Wild Horses would likely have slightly enhanced skills, such as Survival.
High Concept: Trained War Horse
Other:
Doesn't Like Strangers
Good Soldier
Skills:
Superb: Fists,
Great: Alertness, Athletics, Might,
Good: Discipline, Endurance, Intimidation,
Fair: Empathy, Presence, Rapport,
Average: Conviction, Stealth, Survival,
Stunts:
Fleet of Foot (Athletics)
No Pain, No Gain (Athletics)
Powers:
Claws [-1] (Hooves)
Echoes of the Beast [-1]
Inhuman Strength [-2]
Herd Instincts [-1]
Total Refresh: -7
Stress:
Mental: OOO
Physical: OOOO (+1 Mild Consequence)
Social: OOO
Armor: 0 by default but up to 3 with barding.
Note: Basically a Riding Horse with more skills. But more skills make a hell of a difference. War Horses are actually trained not to panic, to kill people, and even to be quiet on command.
High Concept: Killer Whale
Other:
Playful And Friendly
Mercy? What's Mercy?
Skills:
Superb: Endurance, Fists
Great: Intimidate, Might, Presence,
Good: Alertness, Athletics, Survival,
Fair: Discipline, Rapport, Stealth,
Average: Conviction, Deceit, Empathy,
Powers:
Aquatic [-1]
Claws [-1]
Echoes of the Beast [-1]
Supernatural Strength [-4]
Mythic Toughness [-6]
Hulking Size [-2]
Total Refresh: -15
Stress:
Mental: OOO
Physical: OOOOOO(OOOOOO) (+1 Mild Consequence)
Social: OOOO
Armor: 3.
Note: Being underwater negates the Stealth penalty to Hulking Size. This is just a general rule, but worth noting.
High Concept: American Bison
Other:
Agressive As Hell
Herd Animal
Skills:
Great: Endurance, Might,
Good: Fists, Survival,
Fair: Alertness, Empathy, Rapport,
Average: Athletics, Conviction, Discipline, Intimidation, Presence,
Powers:
Claws [-1]
Echoes of the Beast [-1]
Inhuman Strength [-2]
Inhuman Toughness [-2]
Hulking Size [-2]
Herd Instincts [-1]
Total Refresh: -9
Stress:
Mental: OOO
Physical: OOOOOO(OO)
Social: OOO
Armor: 1.
Notes: Yeah, Bison are scary. Bad at Dodging and thus very killable with guns, though.
High Concept: Bald Eagle
Other:
Hunter And Scavenger
Skills:
Great: Athletics, Fists,
Good: Alertness, Stealth,
Fair: Endurance, Intimidation, Presence,
Average: Conviction, Discipline, Might, Rapport, Survival,
Powers:
Claws [-1]
Echoes of the Beast [-1]
Inhuman Speed [-2]
Wings [-1]
Total Refresh: -5
Stress:
Mental: OOO
Physical: OOO
Social: OOO
Armor: 0.
Notes: Not as friendly or impressive a bird as legend would have it be.
High Concept: Wolverine
Other:
I'll Eat Anything
Scarier Than You
Never Back Down
Skills:
Superb: Endurance,
Great: Athletics, Fists, Intimidation,
Good: Conviction, Stealth, Survival,
Fair: Alertness, Discipline, Deceit,
Average: Empathy, Presence, Rapport
Powers:
Claws [-1]
Echoes of the Beast [-1]
Inhuman Toughness [-2]
Arctic (Wolverines take no penalties of any sort from cold, and ignore barrier values based on snow and ice.) [-1]
Total Refresh: -5
Stress:
Mental: OOOO
Physical: OOOO(OO) (+1 Mild Consequence)
Social: OOO
Armor: 1.
Notes: A Badger would likely have lower skills, but about the same powers, except for Arctic. The Wolverine uses it's Deceit to steal food from traps.