Hi guys,
Ive been going through the use of guns and the gun stunts in game with one of my players and he asked a lot of questions that I felt myself unable to answer.
Firstly regarding the Fast reload stunt:
Fast reload: Provided you have a supply of ammunition, reloads are rarely an issue. You take no penalty when reloading as a supplemental action (page 213); if you're in a race to see who reloads first, or anything else having to do with your speed or ability to reload, gain a +1 on the roll.
- emphasis is my own.
No where else in the rule book does it mention supplies of ammunition or whether or not there would normally be a penalty for reloading. Indeed I see nothing for keeping track of ammunition. Now I
love the simplicty of this system so I dont want to over complicate things but one of our characters is carrying a revolver, one throwing knives and another one of the players wants to make a character based on Kincaid.
Im certain that under normal circumstances that the knives would run out far sooner then any rifle Kincaid might carry and that the revolver would frequently have to reload. I hadn't even considered this anything other then perhaps narrative colour till the player pointed out the details of this stunt.
Also, in the books character sometimes carry custom ammunition.
Such as when Murphy threatens the gruff with steel jacketed rounds.
- Small Favour spoiler. How would you handle this? A fate point decleration? A custom built stunt?
Any help you guys can give is greatly appreciated.
-Ihadris