Now, this is the first character idea I've ever done, and I'll admit it's a bit rough. Also, when looking over the powers, keep in mind that he's not actually who the Fae Lady is making him like - it's just how she thinks who she made him to be is like.
And I'd probably choose to rack up some more Fists stunts as soon as possible. The final two adventures are left open for when he finds a party, of course.
Charles Emerson
Feet in the Water (6 refresh, 20 skill points, skill cap at Great)
Final Refresh: 1
High Concept:
Real, Live, Fae-Formed Saotome RanmaTrouble:
I never back down. I gotta win.Physical Stress: OOOO(OO)
Social Stress: OOO
Mental Stress: OOO
PowersHuman Form [+1 Involuntary Change] - Charles Emerson either takes the form of a muscled, handsome male, albeit with thick, square glasses or that of a lithe, beautiful female, with the added bonus of sexy glasses - when he can find them. Any time he is splashed with cold water, he changes into his female form and any time he is splashed with hot water, he resumes his male form.
While in the male form, he has the following power:
Inhuman Strength [-2] - +3 Might when lifting or breaking inanimate things. +1 to Might when grappling. When Might modifies another skill, always add +1. +2 damage to muscular force hits.
While in the female form, his Might lowers by one, his Alertness raises by one, and he has the following power:
Inhuman Speed [-2] - +4 for Alertness for initiative. All Athletics at +1, +2 when sprinting. May move one zone without taking -1 for the supplemental action when moving as a part of another physical activity. -2 Difficulty from moving when rolling Stealth.
While in either form, he has the following powers:
Inhuman Recovery [-2] - Can recover from all physical consequences (except extreme) with only time. Recovers from physical consequences as if they were one lower. Endurance never restricts due to lack of rest and you make skip a night of sleep with no ill effects. Once per combat scene, you may clear away a mild physical consequence as a supplemental action.
Inhuman Toughness [-2] Armor:1 against all physical stress. Two additional boxes of physical stress.
- The Catch [+3]: Standard Fae catches, due to way in which he recieves the power.
StuntsTough Stuff: The stuff of blunt trauma — fists, sticks, and stones—pose little trouble for you. Against such things, you have a natural Armor:1 (which stacks with other forms of protection). This does not apply to things like blades, bullets, and burns, but it makes you a beast in a burly brawl.
SkillsGreat (+4): Fists
Good (+3): Might, Athletics
Fair (+2): Alertness, Discipline, Endurance
Average (+1): Presence, Conviction, Lore, Scholarship
BackgroundAspect:
Just Another OtakuThere isn't really a lot to say about Charles Emerson when he was growing up. Boy grows up. Boy likes math, reading, and science. Boy becomes geek. Geek finds anime, manga, and the promised land - Japan! Geek becomes otaku. Sure, there was other stuff that happened, but do you really want to know about his mom's basement flooding?
What Shaped You?Aspect:
God-damned WishesAnd then there was that one time he ran after that beautiful woman - a woman so beautiful that Charles was
absolutely convinced that she had escaped from one of his books, DVDs or illicitly downloaded MPEGs. He chased after her, at a distance, but she was always one step ahead. And then he was nowhere he knew and she was there and told him that she could fulfill one wish for him - and he wished to be one of his anime heroes ...
First Adventure: Wild-Fae WarriorAspect:
Faerie Gifts come with Faerie DebtsThe beautiful woman, who Charles has now figured out is a Sidhe of questionable morals and motivations, has arranged a task for him. A pig-demon warrior threatens her land and she offers a contestant in combat mortal. Will Charles be able to beat the scarily strong combatant or will he fall on the field of battle?