for 18 drowning
waaaay later at like refresh cap 35, scuba diving
40 Aquatic ?
Desden-Level: 18 Refresh 45 Skill points (This is roughly the power level of Harry after Turn Coat give or take a refresh)
Epic-Level: 30 Refresh 60 sill points (This is for playing a Denarian or senior council member.)
45 area= Sleepin with da fishes
50=BIG FISHIE!!!!!nice
50 Benthic
60 Abyssal
70 Summon Bigger Fish
75 = Lower than whale poop?
100+ = Marianas?
Thanks to all of you for your suggestions.
However, before I start listing out the extensions above PL10, a few things need to be laid out.
1) How does Refresh Rate grow after PL10?
Seeing as the canon stops growing by +1 at PL7-8, and then uses +2 for PL8-10, I'm guessing the devs decided that once you reach PL8, +1 refresh isn't big enough. So should the refresh grow by +2 for some amount of levels (ie PL10 -> PL12 -> PL14 -> etc)? Or, since the extension adds PL9 making it +1 up to PL10, should +2 be ignored completely and +5 used instead (ie PL10 -> PL15 -> PL20 -> etc)?
2) We need a cutoff for now, so what should it be?
Conceptually I see no need to place an upper limit on how larger a PL there can be, but for the purposes of developing these new levels, we need to place some limit and work to it, then place a higher limit and continue up to that, and so on.
The first limit will depend on the answer to the first question.
Lets say we decided to increment the refresh rate by +5 per power level. How high do we want to use +5 before we start incrementing the level by, say, +10? If we want to use +5 till PL 50 and then use +10 from PL50 up, we could say PL50 is the current cutoff.
----------------------------------------
My suggestion would be to use +2 from PL10 to PL20, giving 5 additional new Power Levels.. or +5 from PL10 to PL40, giving 6 additional new Power Levels. But that is just off the top of my head, and I'm not to sure about how special each new fate point would be at these levels.
----------------------------------------
On a final note about the suggestion of new level names. The names must fit the theme of water, and more specifically "the character" and water.
----------------------------------------
Keep up the good work guys. There is a lot of good information on this forum and I think a community developed standard extension to the Power Levels is a good place to start in building other extensions to the wonderful system we've been given.