One of the players in my game wants to play a Haitian
Houngan (male priest in the voodoo religion). I was hoping people could have a look through the following and see if it looks unbalanced in any way.
We agreed that he would
not be a
bokor (Zombie maker) since there appear to be too many associations with Necromancy. The question was how do you represent a non-bokor Houngan in the Dresden Files RPG?
We came up with the following template:
[-2] Ritual (Ectomancy)
[-2] Supernatural Senses (Ghosts, Loa and Spirits) (Not sure if these three are too close)
[+2] Human Form (Spirit Possession Ritual)
[-2] * Inhuman Strength
[-2] * Inhuman Recovery
The increased stats would be the result of take on the abilities of a possessing loa (spirit). We agreed that summoning the possessing loa would be the result of a relatively simple ritual and didnt require any game mechanics to support it. Persuading the load to enter your body would be another matter - and depending on events we might roleplay that or base it on a rapport roll vs Good or the spirits Presenec (whichever is higher).
We noted:
- A long ceremony of summoning lasting at least 10 minutes would result in a positive modifier
- Using lots of expensive stuff in the ritual would result in a positive modifier
- Summoning with intents contrary to the spirit’s ideals or morals would act as a very big negative modifier
- Previous acts contrary to the spirit’s ideals or morals would act as a negative modifier
- Summoning a loa too frequently or when there is little need will act as a negative modifier
The possessing spirit provides increased strength and stamina, however it comes with a down side. Although the character remains in control the loa colours their perception. Each loa is different (and the Houngan must know the True name of the loa he is calling). Each particular loa will come with two aspects which during possession will superceed two of the Houngan's aspects. In addition each loa may come with particular skills which replace the Houngan's native skills. The Houngan's personality may change under the influence of the spirit and this may even be represented by changes in speach patterns, temprement or attitudes.
The spirit possession will last a short while (no longer than a scene) and be exhausting. This will be represented by mental stress suffered as the spirit leaves (haven't quite decided how much - maybe a point of stress per minute which will mean a 5 minute possession will require a mild consequence)
And finally - as far as I can tell allowing a Spirit to possess your body breaks none of the laws of magic.
All the rest of the Houngan's abilities seem to fall nicely into the category of Ectomancy or Potion making and even then they are supposed to be binding spirits into their potions so that seems to fit nicely. I'll let him create potions so long as he could get the same effect with Ectomancy.
Any thoughts? Does it look about right?