It is not the game's job to fix malfunctioning social dynamics in a play-group. We've written a game for people who can play as mature, rational individuals. If there are screaming diatribes around the Laws, I can say firmly that that is in no way our problem nor our fault.
I feel the discussion in the books is flexible but reasonably comprehensive. You can use the info in the book to draw a firm line as to what constitutes a violation. If you have players who need that kind of firmness, then do so, and do it up front rather than in play. We've given you the tools. It's up to you to make sure you don't hammer your thumb.