Author Topic: Number of Aspects  (Read 1910 times)

Offline Wyrdrune

  • Conversationalist
  • **
  • Posts: 236
    • View Profile
Number of Aspects
« on: April 24, 2010, 02:07:20 AM »
maybe I read over this somewhere, but I have no answer...

the question is: how many aspects (semi-permanent) can a character have? or is there a limit to the number of aspects a character can have?

here we have our apprentice wizard with his high concept aspect and his 5 phase aspects. as I understand it these are pretty permanent, but can be changed according to events. maybe he becomes a warden and changes wizard apprentice to puppy warden. same goes for the phase aspects. we can also say that he has always at least 6 aspects.

during a session he may gain some temporaries like consequences or via maneuvers or debts to sponsors and the like.

let's say during an adventure he befriends tom, the troll - this may give him the aspect my friend, the troll. and since that would not be a change of the high concept or an phase aspect, it must be a new one, and as long he or the troll doesn't break the friendship it is pretty permanent. right?

(modified: fixing a typo)
« Last Edit: April 24, 2010, 08:52:53 AM by Wyrdrune »

Offline TheMouse

  • Conversationalist
  • **
  • Posts: 733
    • View Profile
Re: Number of Aspects
« Reply #1 on: April 24, 2010, 02:41:58 AM »
You wouldn't just add another permanent Aspect if you gained the friendship of a troll. At a suitable milestone you could change another Aspect to reflect your new ally, but you don't just gain new Aspects whenever something changes.

In answer, you have your starting 7 (High Concept, Trouble, and five phase based ones) plus whatever temporary ones you've got. The bulk of temporary ones are going to last a scene at most.

Offline Wyrdrune

  • Conversationalist
  • **
  • Posts: 236
    • View Profile
Re: Number of Aspects
« Reply #2 on: April 24, 2010, 08:54:35 AM »
ah, yes. forgot Trouble.