The Warden Sword has two Powers, instead of one. Not normally possible.
Well, sorta true. IMO, any item can be multiple 'items' built into a single physical housing (as long as the item's size isn't exceeded by the total number of item slots...I'm all for encouraging PCs to put more eggs in one basket)...but the normal version does indeed have that either/or thing. My version of Luccio, however can make a Warden's Sword at two Item Slots with each of those two abilities entirely separate and usable at Strength 6 3/session...bringing it back in line with the standard rules on items. At least as I'd interpret them.
Also, if Luccio does not have some kind of special ability than anybody could make a Warden sword. Which is not so.
She's a really good Crafter. End explanation of specific ability.
Also it lets you use somebody else's Lore + strength specializations, which may or may not be possible normally. But for some reason it doesn't give you access to Luccio's frequency specializations. Unless the idea is that Luccio has Lore 6 and no specializations are carried over when the sword is given out? Hard to say.
I strongly disagree that that's impossible. Anyone can make a magic item only usable by themselves at no cost break, or items usable to
anyoneat only a slight reduction in effectiveness. Luccio makes items usable by one specific person who happens not to be her (but who must still adopt the item to make use of it). I see no reason why that's not a trick anyone can do given they can do the other two...most Wizards simply don't bother (it uses up some Item slots of yours for a while and takes time and effort).
Superior Worldwalking was created specifically because Worldwalker is not generally suitable for spellcasters (it says so in Your Story).
That's not quite what it says. It says spellcasters don't usually
need this ability...but spellcasters don't usually need, say, Glamour either (they can Veil without it, after all). Doesn't mean they can't take it, or have uses for it. And all of its abilities (especially the +2 on Lore and Survival) seem spot on for Rashid (and Harry once he's got the gem from his mother). I'm much more comfortable giving them this than something homebrewed (and not notably more useful).
And if you can do extremely complex and powerful biomancy fast enough to have True Shapeshifting, I bet you can do minor biomancy even faster.
An interesting speculation, but not one necessarily borne out. Changing yourself is a lot easier and more intuitive than changing others (as people like the Alphas demonstrate)...meaning that self-shifting (which we know he does quick) does not necessarily equate to ability to pull off tricks effecting others with the same speed.
Fair enough. But if Superior Worldwalking is wrong for Rashid then his writeup is already in error.
Not necessarily. He has an existing power that there's no reason he can't have. Superior Worldwalking is another theoretical way to do the same thing...but I prefer to stick to the book when it's a choice between two appropriate things, one from the book and one not.
And Luccio and LtW have unusual abilities that demand some sort of representation.
I feel that my listed stats cover what we've seen of both of their capabilities.
And a brawler. He ought to be able to kill you any which way.
I feel that 12 shift evocations plus whatever the Blackstaff does cover this.