So, the levels never really go up so much as to make the late-obtained templates as customizeable as the lower ones are at submerged? For example, I'd never do this, but to make a vampiric knight of the cross would take both highly specializing a lower template and heavily modifying a higher one, if the game levels were to continue passed submerged, it would be an option I would assume? Or are there conciquences for making games go beyond the default levels?