Author Topic: Questions about the Dresden Files RPG  (Read 23670 times)

Offline Valarian

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Re: Questions about the Dresden Files RPG
« Reply #30 on: January 22, 2010, 12:36:02 PM »
And of course, I can finally get around to playing a Buffy-verse game.
You don't like the Unisystem then?
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Offline TheMouse

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Re: Questions about the Dresden Files RPG
« Reply #31 on: January 22, 2010, 03:44:39 PM »
You don't like the Unisystem then?

Unisystem just rubs me the wrong way.

Offline tonpa

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Re: Questions about the Dresden Files RPG
« Reply #32 on: January 24, 2010, 07:57:44 PM »
All the core rules are gonna be in the first book, but the 150-page chapter on (nearly) every character in the first 10 books, all the monster writeups, the discussion of political factions, and Kenneth Hite's chapter on real-world Occult Chicago will land in the second.  If we're lucky enough to get a little vignette story from Jim, that'll be in book 2 as well, I suspect. So there's plenty of incentive to get both I'd say, while still saying, "Hey, don't worry, the core *game* itself is over in this first one."

I'm really, really happy if you go to the two books aproach, as then the core rules could be more portable to game sessions, which is a big thing for me these days. I like Starbalzers, but the book is huge to carry around. Diaspora is perfect sized, but I can do something bigger if need to.

Good Work guys!

Cheers

-Tonpa

Offline iago

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Re: Questions about the Dresden Files RPG
« Reply #33 on: January 26, 2010, 02:58:33 AM »
I'm really, really happy if you go to the two books aproach, as then the core rules could be more portable to game sessions, which is a big thing for me these days. I like Starbalzers, but the book is huge to carry around. Diaspora is perfect sized, but I can do something bigger if need to.

Yep, we're almost certain to be doing the two book thing at this point. When I got to the 75% mark on layout and saw we had around 460 pages of material already, the decision sort of made itself.
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Offline tonpa

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Re: Questions about the Dresden Files RPG
« Reply #34 on: January 26, 2010, 08:12:40 AM »
Yep, we're almost certain to be doing the two book thing at this point. When I got to the 75% mark on layout and saw we had around 460 pages of material already, the decision sort of made itself.

Thank you.  :)

Are there any concrete ideas as how they are sold? In "handsome slipcase" by any change? And is there possibility for special Dresden Files Fudge Dices? Color theme or even special symbols?

Cheers
-Tonpa

Offline iago

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Re: Questions about the Dresden Files RPG
« Reply #35 on: January 26, 2010, 04:34:27 PM »
Are there any concrete ideas as how they are sold? In "handsome slipcase" by any change?

Haven't looked into that yet.

Quote
And is there possibility for special Dresden Files Fudge Dices? Color theme or even special symbols?

Deeply unlikely, unless folks are looking to spend $20 on a single set of 4 dice. Deeply customized dice are pricy, pricy, pricy. And Fudge dice themselves are specialized enough.
Fred Hicks
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Offline Baalirock

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Re: Questions about the Dresden Files RPG
« Reply #36 on: January 27, 2010, 04:05:45 PM »
Are you guys thinking of offering any preorder incentives, like copies signed by the development team or anything? 

I'll be preordering these things (wallet willing) when they're offered, regardless.   ;D
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Offline iago

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Re: Questions about the Dresden Files RPG
« Reply #37 on: January 27, 2010, 04:11:23 PM »
Are you guys thinking of offering any preorder incentives, like copies signed by the development team or anything? 

I'll be preordering these things (wallet willing) when they're offered, regardless.   ;D

The preorder will be the only way folks will be able to get their hands on the PDF content right away. We won't be selling the "solo" PDF until after the product ships.
Fred Hicks
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Offline ClarkValentine

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Re: Questions about the Dresden Files RPG
« Reply #38 on: January 27, 2010, 04:54:19 PM »
Are you guys thinking of offering any preorder incentives, like copies signed by the development team or anything? 

Keep in mind that the development team is scattered across at least five states in three time zones, so unless you catch us all at a Con that might be a tall order. ;)
- Clark Valentine

Offline PapaBear

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Re: Questions about the Dresden Files RPG
« Reply #39 on: February 05, 2010, 03:07:32 AM »
Will the books be shipped worldwide? 'Cause I want to preorder both books. But I live in Japan. :-\

Offline iago

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Re: Questions about the Dresden Files RPG
« Reply #40 on: February 05, 2010, 03:08:28 AM »
Will the books be shipped worldwide? 'Cause I want to preorder both books. But I live in Japan. :-\
They'll ship worldwide, but I'm betting the shipping costs will be pretty terrifying. (Close to 10 pounds, Priority Mail International... guh.)
Fred Hicks
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Offline PapaBear

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Re: Questions about the Dresden Files RPG
« Reply #41 on: February 05, 2010, 03:23:24 AM »
Thanks for the quick reply.

I guess I'll have to suffer the shipping cost for the books. Bleh. My bank account is going to be crying for a bit.

Offline Ihadris

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Re: Questions about the Dresden Files RPG
« Reply #42 on: February 05, 2010, 03:39:51 AM »
Yeah Im studying in Japan at the moment but I definatly think ill get the books sent home and just make do with the PDF till I go back!

Offline Bosh

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Re: Questions about the Dresden Files RPG
« Reply #43 on: February 05, 2010, 04:17:34 AM »
Yeah, same here, I'll probably have the book sent to my mom and have her bring it over when she visits her grandson this summer.

Offline Rechan

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Re: Questions about the Dresden Files RPG
« Reply #44 on: February 05, 2010, 06:18:17 AM »
In the Podcast, Lenny talked about Thamutergy consisting of being very fancy Declarations, and that in order to cast one, you try to tell a Story. I.e. Harry buying Porn for Bob as spell-prep.

My question is: do you have to go through a lot of rigmarole to cast a simple Thamutergy spell like Harry's tracking spell, or the old "Make a magic circle" trick?

Second question: Are there any magical tricks that even mundane mortals can do? (Like the above mentioned Circle; Butters used this trick pretty easily in Dead Beat).